Posts Tagged ‘video games’
Video: 20 Seconds of Tetris madness.
A little explanation is in order. This is what’s called a Tetris “line race” (also known as a “sprint”), in this case an attempt to clear 40 lines in the minimum possible time. This is the kind of thing top-level Tetris players do when they’re bored, and/or want to prove that they are truly the best in the world.
The player here is a Japanese woman player* who goes by “Keroco,” and he or she achieved 40 lines in 19.68 seconds. That’s the first time that someone has broken the 20-second barrier, and it’s astonishing, to say the least. (A few years back, 40 seconds was considered a great time.) Tetris champion Ben Mullen wrote of the feat, “Let me humbly submit that this may be the greatest achievement in the history of gaming. … This won’t make national news. But to be honest, it should.”
Yes, but why would fox news show reason on this argument? Pretty much the placebo of necessary thought, the probable cause for Fox reversing their stance on this issue, is the violent game ‘problem’ is way too easy to solve by saying ‘so then we regulate guns’, and in fact the media’s relationship to the reality of war and its near synynomical complicitousness with simply living modern life is its proverbial all-in-a days work and pay that it seems maybe there is an opening for discussion, so long as there still remains hope for ultimate ignorance to still conspire for power. The only way you change anything anymore is by changing the way people think. As far as that’s possible, you get them to experience things. Enter video games. Video games are actually a wonderful medium for participating in new experiences and are at the crux of future politics as far as experience, first person responsibility, and the opening of the American mind. You can get all your answers from one source, or you can live through experiences with an open mind and heart and be changed by things. When he says we glorify violence “just like the Romans”, that’s a copout phrase and an offhand remark belying a faith system that says we are in a decadent society on its last leg full of perversity, headed for downfall. You can just as easily say, things are all new and we are headed to a future brighter than any people has faced before. The only real faith is holding your tongue, thinking instead of speaking, maybe reading a fucking book, and doing something to help substantiate the ground beneath your feet and a healthy position where you have some knowledge behind your voice. If I believed Graham had ever played a video game in his life, and believed more than one particular book could contain the inspired word of God, and thus deserved credit, I might have a discussion with him. But nothing he says speaks of any firsthand knowledge of anything regarding the issues he’s claiming to be an expert on.
“God understands violence because of the crucifixion.”
“I understand the violent video game debate because I’ve died in video games.”
The moral of the story is, you have no life experience, never having played a game, that will magically give you an eye into the fact that when you play a video game, you are often the hero facing a ubiquitous evil enemy. As simple and as stupid as that. And just because everyone else in that world is an enemy, that’s just how it is programmed. If you could somehow, I don’t know, control that character, and have them change the story they are in, you might not continue enacting the story you have been cast in. But you have to be smarter than that in real life. That is fiction, illusion, vs. reality, and dream. And the only way media is going to get smarter, which it has, is, and will continue to get, because of technology forcing more voices into the conversation, and taking power from centrality into shifting, less controllable though entirely more chaotic and still corruptable systems, is to be better as a creator. Better in what you do with your own headspace. And to start thinking, before you speak, and before you try to tell other people what to do.
Looking to make an indie video game but don’t know how to go about it?
Here’s 20 examples of games built using game engines released by major developers for free use.
20 Free Indie Games built on Mainstream Foundations – by Indie Statik.
“I don’t understand people who say, “Why does evil exist in the world? How can a God allow it?” If God didn’t allow evil, there would be no salvation. According to his own rule book, God’s plan cannot function without that lapse of justice. God allows evil, because it serves his purposes. It’s just politics.”